Archive for the “Social network” Category

Information Visualization on the Move. A Brief and Initial Overview

Saturday, April 20th, 2013

As new symbionts, tablet devices are part of our life… more


Tuesday, May 22nd, 2012

Last weekend – May 19 & 20 – was the… more

Città Polifoniche: a contribution on TafterJournal

Monday, April 2nd, 2012

We’re glad to announce our contribution on Tafterjournal. We’re presenting… more

Torino World Design Capital – Designing Connected Places Summer School – Complexity Maps

Sunday, August 3rd, 2008

About Complexity Maps
Torino is a city on the move. The tradition forms of representation are obsolete or inadequate to depict the current reality and the dynamics in progress. How can the city be made legible and comprehensible, understood as a complex organism and as a web of physical and social networks? The urban territory is a system whose complexity is growing, in which a multitude of tangible and intangible flows (people, goods, information) stratify and interconnect.

Environment Group


Main Research Conclusion:
The lack of communication between different kinds of actors (people, media, administration) overshadows the environmental and pollution problem of the project area.

History / Future Group
History and Future

Main Research Conclusion:
In the past social systems like the illegal allotments kept the connections between local actors alive. The place has been disconnected through top down design actions.

Mobility Group

Main Research Conclusion:
The current use of the park has been entirely determined by the a series of external factors that suggest its future dynamics

People Group

Main Research Conclusion:
The locked loops of local policy and money perpetuate a situation of local abandonment which feeds illegal activities and social & political exclusion.

(In)Security Group(In)Security

Main Research Conclusion:
the perception of safety in the area changed between 2003 and 2008

Social Graph

Sunday, September 16th, 2007

Social Circles – Venn map, originally uploaded by densitydesign.

Brad Firzpatrick recently wrote an elegant and important post about the Social Graph, a term used by Facebook to describe their social network In his post, Fitzpatrick defines “social graph” as “the global mapping of everybody and how they’re related”. He went on to outline the problems with it, as well as a broad set of goals going forward…

Collaborative Storytelling Experiment

Tuesday, June 19th, 2007

The Cambrian Game, originally uploaded by densitydesign.

This is a sort of experimental interactive creativity, in real time. You can write a sentence trying to connetc the previous sentence whit the next one, suggested by the software. Six books are already completed, these are the titles: Volume 1, Volume 2, George w. bush speech, Dear John, Letter from camp, College Woes.
Now are coming 11 stories: general (6.1%), adventure (3.5%), historical (2.6%), horror (2.8%), sci-fi (2.4%), fantasy (2.9%), mystery (7.6%), crime (3.1%), humo(u)r (4.3%), romance (2.9%), erotic (3.1%)

The Cambrian Game.
The Cambrian Game is the game in which players can submit their own leaf to the tree in the virtual space. You can link a new leaf to any leaf which you are inspired by.

Experimental Social Inteface

Tuesday, June 19th, 2007

Locus, originally uploaded by densitydesign.

Locus is an instant messanger, social experiment, and art piece that is built on the premise that you are how you act.
By examining how you and your friends talk with each other, Locus automatically tries to find likenesses between your friends. You can then see these potential relations mapped out for you! You can watch your social web grow as you speak.
(An explanation Video)